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Devlog
Version 1.1.1 Released
September 15, 2023
by
travm
4
This release contains some bug fixes and additional quality of life improvements. "Fixed" area where player could previously go out of bounds. Improved manor exterior environment, visuals, and related...
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Version 1.1.0 Released
October 01, 2022
by
travm
2
This release contains some QoL updates and general bug fixes. Added credits and teaser. Adds new UI for displaying controls within the game. Updated input bindings for keyboard. Refactored all UI boxe...
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Version 1.0.8 Released
April 11, 2022
by
travm
This is a small update to allow for tracking Any% and 100% records separately in the game. Refactored several underlying systems in the game to allow for separate time measurements. Updated Ending UI...
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Version 1.0.7 Released
February 05, 2022
by
travm
The changes in this release directly affect game endings. So, there are SPOILERS AHEAD. Pacify ending requirements have been updated and environmental events have been added. Updated Pacify ending tim...
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Version 1.0.6 Released
January 14, 2022
by
travm
This is a small release that contains various audio fixes. Fixed looping audio issue with music. Fixed looping audio issue with ambient sounds. Enjoy!...
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Version 1.0.5 Released
August 01, 2021
by
travm
Fixed layering issue when a dialog box is displayed at the same time as the spotlight. Fixed issue where pickup position would be incorrectly offset after talking to host. Fixed bug where both the pla...
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Version 1.0.4 Released
November 12, 2020
by
travm
This fixes an issue where restarting the game from the pause menu can reset your save if the select button is pressed repeatedly...
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Version 1.0.3 Released
November 10, 2020
by
travm
1
Added new in-game timer that can be toggled in the pause menu. Updated pause menu to accept joystick inputs...
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Version 1.0.2 Released
November 06, 2020
by
travm
This release contains a few minor updates to visuals and progress tracking. End scene updated to display total number of jack o' lanterns and secret areas based on ending. Fixed a minor visual regress...
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Version 1.0.1 Released
October 31, 2020
by
travm
This release has a few minor bug fixes and improvements. Improved movement and dialog logic in endgame area. Fixed layering issue with endgame items and cauldron. Force player to drop held item when e...
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Version 1.0.0 Released
October 29, 2020
by
travm
Happy Halloween! The full v1.0.0 release is now live. This release includes the following updates: Massive new area to explore... if you can reach it. TWO new endings. Pause menu with audio settings a...
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Version 0.9.6 Released
July 16, 2020
by
travm
Adds a pause menu with options to restart your runs and/or quit the game. Adds sounds to pickups and other minor improvements. Improved player & pickup physics...
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Version 0.9.5 Released
July 08, 2020
by
travm
2
NEW: Ending Records - the game will now keep track of your best speed run times and let you know when you've beaten your previous best. Once you have completed the game at least one time , you can acc...
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Version 0.9.4 Released
June 19, 2020
by
travm
1
Improves pickup collision handling to prevent pickups from being thrown into inaccessible areas...
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Version 0.9.3 Released
March 10, 2020
by
travm
This small release adds in some additional polish and feedback to the player character. Added new recovery state with additional animations and visual feedback Added linear interpolation to player ve...
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Version 0.9.2 Released
February 29, 2020
by
travm
This release fixes a small regression with collision shapes...
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Version 0.9.1 Released
February 29, 2020
by
travm
This release contains a small bugfix that prevents players from getting stuck in the cellar area of the manor...
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Early Access Build Released
February 28, 2020
by
travm
With the last group of issues resolved, the early access build is now live! Let's take a look at the updates since the last build: Improved dialog interaction Re-worked entire pickup system to be mor...
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Playtest Update #1
February 22, 2020
by
travm
The first playtest update is here! A special thanks to everyone who helped test the initial playtest build. Below is a list of the fixes that have been implemented in response to their feedback. Enjoy...
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Playtest Build Released
February 22, 2020
by
travm
The playtest build is now available! This early release is to get some early eyes on the current state of the game and reveal some areas that can be polished before release. This will include bugs - m...
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